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Okay, OCT crowd. Huddle up.

Journal Entry: Mon Apr 6, 2009, 11:44 AM
Folks. Folks. Come on now. You are killing me. Do you want to kill me? Is that it? Have I done something to wrong you? I survived evilcolonitis for this?


End, you old nut, what in blazes are you going on about? Off your medication again? Nah, I'm talking about the majority of Original Character Tournaments (OCT) here on DA. The fact that there is a glut of such things isn't what's bothering me either.

It's what some people are choosing to do with these tournaments that is just driving an icepick into my eye.

Here, let me impart this to you. Come closer. Do you want to know the secret to making an awesome artistic tournament? Okay.


SIMPLICITY. OH MY GOD. SAY IT WITH ME. SIMPLICITY SIMPLICITY SIMPLICITY.

This is what makes an OCT run smoothly. Simplicity. It is all you need to complement an interesting premise that makes people actively want to participate with their characters. You do NOT need a shit ton of gimmicks to make your contest more appealing than everyone else in the completely oversaturated 'market' of OCTs. Rely on a good idea. And leave it at that.

More often than not, when I've come across a premise that looks like it might touch on greatness, the further I look into the matter the more discouraged I get by the setting rules that come with it. (And I don't mean restrictions like 'no magic' or other such rules designed to challenge folks' creativity with limitations. I understand the value in that, just so we're clear. I heard the peanut gallery bristling.)

Once you try introducing silly, frivolous concepts like in-competition currency to 'buy' better items for your characters, you lose. Once you try making it to where the entire story changes when your character throws fourteen left punches and must now join the faction of Lefties who are secretly trying to bring down the Organization holding the tournament from the inside, you LOSE. Oh my god you lose.

Just stop with the overcomplicated gimmicks already. Vanilla-OCTs is where it is at. Come up with a single awesome idea. And let your audience do the rest, for godssakes.

I'd like to mention =Yuritsuki's Artist at the Ready tourney, prospectively being launched this summer. It is a tremendously brilliant idea that I think will treat its participants to a hell of a lot of fun, IF IT KEEPS TO ITS SIMPLE PREMISE. Artists using their OCs to fight one another. That's it. That's all. It's golden. Be done with it. No epic altering setting depending on characters interactions with one another, no ridiculous rules about cycling which character you use every other round or facing the penalty of having to draw everyone upside down in four panels, no stupid boss battles midway through that take away the focus from the main goings on, no ultimate epic setting arc of cyberspace angels and lost souls and recovering ancient artifacts to defeat said space angels before they unlock the gates to Yukariamajigadillonhalla.

I was just recently pointed to a tournament with what I thought was a VERY cool mix of two different ideas. And I got more and more excited thinking about applying the setting to my OCs, until I got to the rules and regulations. And all that interest promptly died a painful death on the spot. Same thing happened with the few folks I showed it around to. I won't name names. : P Suffice to say, anybody can take this advice and benefit from it.

Go back to the roots. That's where the fun is. You're creating a playground for people to have fun and hopefully grow creatively in. Don't fill it up with giant obstacles to make it more 'interesting'. It's stifling, silly and stupid.

Don't let it discourage you from thinking outside of the box though, either. One thing I think should happen with competitions here on DA is that people need to stop only thinking of a setup of 16,32,64 people versus one another, fight to the death style etc etc. There are other ways of telling stories, being creative and still being competitive with one another. It doesn't necessarily always have to come down to the same formula. But use a formula that works, and build on top of it. When I say build, I mean apply your unique spin to it. Not slop some unwieldy towering mess of gimmicks on top so it stands head and shoulders above every other contest in a 400 mile radius.

You can do this. I trust you. Got some damn fine creative people here on this site. And other artists who are just plain fine. I'm looking at you Clair.

That being said, go out and draw, you talented buckets. 8P

===========



My SDL team headquarters: The Gokiburi-gumi (Profiles, fanart and duel highlights.)
The Everafter webcomic: ON LONGTERM HIATUS. (No updates till the Endzone finale is drawn.)

Devious Comments

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:iconkungfuviking:
Well said

--
"There are no hard distinctions between what is real and what is unreal. A thing is not necessarily either true or false; it can be both true and false." -Harold Pinter

"One can never know for sure what a deserted area looks like." -George Carlin
:iconchiasme:
Saying you're not gonna name the specific OCTs makes me all the more curious XD (Especially because I run one ._.)
:iconthornedvenom:
:iconshark-army: is a fine example of an OCT (well, with the "Tournament" element being debatable).

--
Laugh, cry, cry from laughing... but don't ever forget to laugh from crying.
:iconboshudolor:
here-here

--
Boshudolor, Boshudolor, kicks them ninjas out the door!
Sure he once, did get tricked, to give his pants to a ninja prick
in his undies, now he'se pissed
So lookout!
here comes bo-shoo-do-lor!
:iconluckyblackcatxiii:
Nicely said, that was a good read! :0

I wasn't even aware that such complications were occuring, so now I'm interested in looking around at these other tourneys (ha ha, ironically I'm in one at the moment XD)

That one you mentioned does seems simple but full of chances of fun. Thanks for showing that!

--
Everything you have asked I have done. You asked for the child to be taken, I took him. You cowered before me, I was frightening. I have reordered time, I have turned the world upside down, and I have done it all for you!...Isn't that generous?
:iconkaiju-z:
Great words there, great words there *bows*

--
"Sorry, I got a sudden urge to hit him when I looked at his face." - Bulgaria, episode 27 of Axis Powers Hetalia
:icono-mie:
Hahah, I actually was deterred from every entering any simply on the onslaught of rules and stuff. It was an attack on the senses. D:

--
A sword wields no power unless the hand holding it has courage.
:iconafro-muffin:
Endling has spoken

--
well is that really what SHE said.
:iconkitty-quixotic:
Oh my God yes, this is so true. It seems like the way people are making their OCTs stick out is by making them too complex and esoteric to function. Most of the really awesome things in OCTs have come from letting the artists do what they want.

--
"DeadGP's Journal: Talking with some dead-beats online. Trying to get lowdown on art-smuggling ring. Not much luck. Strange people speaking of 'characters'. Made a character once. Turned out to be me. Saved idea for novelization in future."
:iconclock-workable:
I agree, I understand that people want to make it more orginal, I am all for making things interesting, but some people really do take it a tad too far.

--
Hey! You! check out *CivilWar-OCT!
Make tea, not love!

Pointless Poll: I enjoy drawing these Age Memes. But enough with the girls already. Which guy should I draw in the next one? 

28%
3,939 deviants said Rex (Ree's lazy ass bound servant / demonic butler.)
21%
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10%
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3%
400 deviants said Dan (You probably don't know him yet. He's a nice guy.)
2%
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Congrats on the proposal Endling! Weeee! ~Tosses pink sparkles.~ 8D
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